![]() ![]() The wide, open plains reward exploration, provide a unique sense of scale to the world, and offer a wholly unique aesthetic to what we were used to seeing in traditional high fantasy fiction. In this way, the Barrens is a great example of what made vanilla World of Warcraft so immersive. Not only are these areas nearly flat and devoid of vegetation (except for a few oasis scattered around), but what they are heavily populated with is mobs that want to kill you dead. Without a mount, having to cross the entire zone on foot could be tedious, running from quest givers in the Crossroads, Ratchet, and Camp Taurajo to their requested destinations across the wild plains. ![]() ![]() One of the biggest complaints about The Barrens (both from the developers and from many players) was that there was far too much walking for a 10-20 zone. Nostalgia is a helluva drug, but there might also be something beneath the rose colored glasses worth exploring to discover what made Barrens such a beloved leveling zone, despite it’s obvious short comings. That being said, there is still a large population of the World of Warcraft community (especially those who frequent private servers to get their vanilla fix) that holds the Barrens close to their heart. The Barrens, on the other hand, stays relatively true to its name it’s pretty barren when you get down to it. There are long quest chains that tell the story of a gang of bandits and a global conspiracy, as well as smaller, more charming quests that litter the zone. While Westfall was one of the first leveling zones developed for WoW, it’s easy to see how much love and care went into the development of the area. Each represent the 10-20 leveling experience for both Alliance and Horde respectively. When it comes to Vanilla World of Warcraft leveling zones, two stand out the most: Westfall and the Barrens. ![]()
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